
#Divinity original sin 2 polymorph summoner build full#
Last Rites - Sacrifice the player character to revive an ally up to full health.Decaying Touch - Deals 100% physical damage on the targeted enemy and makes healing abilities damage them for two rounds.Bloodsucker - Restores Vitality based on how much blood is around the targeted character.Also removes statuses: Necrofire, Diseased, Burning, Decaying Touch, Poisoned, Bleeding, Suffocation, and Acid. Mass Cleanse Wounds - Heals player character and allies within a radius of them.Vampiric Hunger Aura - Same as Vampiric Hunger but targets all allies within a radius of the player character.Vampiric Hunger - Set on an ally, gives the character two rounds of 50% life steal.Cryogenic Stasis - Incapacitates targeted ally, makes them immune to all damage, and heals over time.Ice Fan - Shoots three ice shards at different target points causing 45% water damage gives targets the chilled status.Restoration - Restores the vitality of the target character for two rounds and cures Poisoned and Bleeding statuses.Necromancy has abilities like Bloodsucker, Decaying Touch, Last Rites, Deathwish, and Living on the Edge. Hydrosophist can use abilities like Restoration, Ice Fan, Cryogenic Stasis, Vampiric Hunger, Vampiric Hunger Aura, and Mass Cleanse Wounds. For more a support player, investing in the Necromancy or Hydrosophist skill lines can be useful. Depending on the player character's style, several skill lines can be useful to them. With that being said, players can add any extra class skills they want.

With skills from Backlash to Wind-Up Toy, Scoundrel is the Shadowblade's integral skill line.Īs stated before, Divinity: Original Sin II has a very fluid class system.

Choosing this skill line will require the character to almost always use daggers, but can be used as a projectile or melee weapon.

These skills are where the player can decide whether their Shadowblade will be a ranged or melee fighter. Scoundrel is a skill-based around stealth attacks.
